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Course Information

Esports Game Technologies (GAM 156)

Term: 2019-2020 Spring Semester

Description

GAM 156 Esports Game Technologies
3 Credits (3 Lecture, 0 Lab, 0 Shop)
3 Hrs/Wk (3 Hrs. Lecture) *15 wks
This course is an introduction to the computer technologies utilized in esports. Student will examine and learn basic configurations of arena networking and streaming technologies.