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Esports Industry Trends (ESP 250)
Term: 2021-2022 Spring Semester
Mon-Wed, 12:30 PM - 1:55 PM (1/18/2022 - 5/9/2022) Location: CMCC TWR 303
ESP 250 Esports Industry Trends3 Credits (3 Lecture, 0 Lab, 0 Shop)3 Hrs/Wk (3 Hrs. Lecture) *15 wksThis course examines popular culture both inside and outside of the competitive gaming industry. Students will gain an understanding of how trends evolve and transform within the entertainment industry. Students will learn how to apply this knowledge in order to anticipate market changes and develop games for targeted audiences. A focus will be placed on discussing new and evolving technologies as well as current events in the entertainment industry. Prerequisite: ESP 100 and matriculated in the Esports program